Hiring and Firing

The project-based nature of video game development coupled with the volatility of the industry, and broader political economic shifts towards freelance and independent work has meant that keeping a permanent full-time position for the entirety of one's career is increasingly uncommon. This page will chronicle any newsworthy events related to hiring, firing and layoffs in the video game industry and the commentary that they illicit.

General and Opinion

Hiring

Restrictions on bringing foreign workers into Canada came into conflict with the demand for highly skilled technical workers in Canada's burgeoning video game industry. In 2015 the industry lobbied for exceptions to be made on their behalf.

In response, the government launched the Global Skills Strategy to streamline the process for highly skilled technology workers.

Firing, layoffs, and closures

Kotaku ran a five part series in 2014 titled "Video game industry layoff stories" that highlight the personal experiences of video game workers.

Other reports of layoffs and firings:

This website, GameJobsWatch.com, tracked the number of job losses in the games industry, although it has not been updated since 2013.

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